
The update cadence we're looking at right now extends the previous cadence by two to three weeks - structurally, the change is not radical. We want to balance our desire to be Santa (literally the most fun part of my job) against our goal of delivering an excellent product.This is still a dream job, and we're still committed to making this game spectacular. Our velocity is good and our morale is great. Our team is fully funded, properly staffed, and completely focused on executing the full vision of KSP2.To ease some of your concerns, here are a few clarifications: Some have expressed concern that this change signified some dark portent.

In last week's post, I communicated our intent to decrease the update cadence during Early Access to allow our team to devote a greater portion of their time moving toward 1.0 and a little less time prepping incremental public updates.
